Puzzle Insights
2026-03-085 min read

Five Mistakes That Add Two Extra Moves

Most inefficient rounds are not bad luck. They come from repeatable decision errors you can detect quickly.

Mistake 1-2: no stopper plan and target tunnel vision

If you do not assign a stopper before moving, extra correction moves are almost guaranteed.

Moving only the target robot causes path starvation. Use all four robots as path components.

Mistake 3-4: over-setup and late reset

A setup that takes too many moves for small gain should be cut early.

If first three moves feel wrong, reset immediately. Late resets consume more than they save.

Mistake 5: ignoring reusable patterns

Players who never review repeat the same inefficiency. Save one reusable pattern after each round.

Round Checklist

  • Did I assign stopper before move one?
  • Did all four robots contribute?
  • Should I reset earlier on this route?